Tool tips for ue4 animation programming Posted on 2019-05-11 | Edited on 2026-07-16 | In UE4 This article tell you some issue you might encounter while doing animation development in UE4 Read more »
角色动画研究 —— FABRIK Posted on 2018-05-06 | Edited on 2026-07-16 | In Unity 这篇博客介绍了FABRIK的算法,适应性和与其他IK算法的对比。 Read more »
How To Get A Spline's Length Using Gauss–Legendre Quadrature? Posted on 2016-11-11 | Edited on 2021-03-30 | In Math This article tells you how to get length of a spline using Gauss–Legendre Quadrature. Read more »
计算机与数学 —— 检测圆与矩形相交的快速判定算法 Posted on 2016-07-26 | Edited on 2026-07-16 | In Math 这篇博客介绍了如何快速检测圆与矩形是否相交的算法。 Read more »
Fast Inv-Sqrt Algorithm In Quake III Posted on 2016-06-01 | Edited on 2021-03-29 | In Math This article tells you something about fast inv-sqrt algorithm implemented in Quake III Arena. Read more »
Optimize C++ Using Template Posted on 2016-04-12 | Edited on 2021-03-31 | In C++ This article tells you how to optimize c++ code using template. Read more »