优化Unity中ParticleControlPlayable在微信小游戏平台的CPU开销
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这篇文章记录了Unity的微信小游戏平台工程中,针对在Timeline里控制的粒子系统的CPU热点进行优化的流程介绍。
A Small Issue about Unity API Updater
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Unity
This article discusses a Unity plugin issue when adapting a DLL to different versions and providing a solution using command-line parameters for API updates.
An Out-dated Introduction To Volume Caching In PhysX
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Physics
This article introduces an game physics optimization method called volume caching. Being out-dated and deprecated though, we can still learn something from this mechanism.
An Issue About FMath::ClosestPointOnTriangleToPoint Function In UE4
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UE4
This article introduces an issue about `FMath::ClosestPointOnTriangleToPoint` in UE4. And implementation methods of `Chaos` and `PhysX` is also introduced in this article.
Digging Into The Bind Pose Scale Issue In UE4
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UE4
This article records an issue about bone scale in bind pose that I've encountered these days.
TryReadLock And TryWriteLock In UE4
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UE4
This article tells you how to implement a `FTryReadScopeLock` or `FTryWriteScopeLock` in UE4.
A Tiny Performance Issue In UE4 Camera View
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UE4
This article introduces a tiny performance issue about camera view that I've encountered in UE4.